Where is sullys shop on poptropica




















The mech is that thing that can walk around. It looks like it has 2 legs and you find in the garage next to Sullys. You'll need sprockets guidance in order to operate it. You need to get the mech steam motor and the mech crank. In a garage by Sullys is unfinished mech. Use your two mech items besides it and you then have built the mech.

Sullys Hill National Game Preserve was created in Sully was born on February 7, If you mean the movie "Monsters inc" then it would be John Goodman.

He keeps the name Jake. He grew it out especially for the show. Henry J. Waternoose, the third generation of Waternoose's that have run Monsters Incorperated. S I'm only 7 years old. Go to the living quaters on the far left of the island and jump on the crab.

Log in. Study now. See Answer. Best Answer. Just to the left of Main Street. The living quarters it above the shop. Study guides. Q: Where is the living quarters and sully's shop in poptropica steamworks? Specify an island name and you may find an answer. No, but you have to have enough credits. Get a shop - fill it with tennis stuff - open it. Log in. Study now. See Answer. Best Answer. Study guides. Q: How do you open sullys shop in poptropica? Write your answer Related questions. Were is steam terminal 5 on poptropica?

How do you get into sullys on Poptropica? What do you do to open hatch in steamworks in poptropica? What hours are you open? What to do after you get the sullys key on poptropica? What do you do after you get the steam battery on Steamworks Island on Poptropica?

How do you open the gate on Poptropica? How do you build the mech in poptropica? Poptropica big nate how do you open the cabnet? Where is the mech on Poptropica steamworks? Sprocket offer while you get the other to hold down one. The machine will turn on and the stages that are moving above will begin turning.

Use this to get up to the top of the room. There is a lever on the wall that is left. Click it to get another platform to go up and down. Then jump up to the right and use the stages and vines to get to some moving conveyer belt. Here you will need to prevent blobs that drop from a plant monster.

Continue on the vines and go to the Greenhouse. Pay attention to the chart on the wall. Use the dirty beaker from your back pack then fill it with three components blue, two parts green and four parts reddish. Proceed to the platform and then up to the right above.

Use the herbicide on the plant monster. It is going to shrink and vanish, showing a maintenance cabinet. Go inside. There is an old custodian robot here. This is where I got stuck this walkthrough. Particular thanks to DR3 from the PoptropicaSecrets.

Go back from the care closet after which climb the vines above. Use the rubber mallet from your back pack to smash a hole in the dome and escape. This will increase the one. Take several steps to the left, then jump up the stages to arrive at the doorway. Use your steam battery after which solve the steam valve puzzle. This time, you should correct the steam by -3 to get it from 10 to 7. The door will open. Go click on the blue lever on the left to make the platform rise. Use it to get up to the next level and continue making your way up.

Jump on the blue button on the floor to make the ladder rise. You will want to quickly jump up the ladder because it falls back down another or two later. Go through it. Go as much as the top left corner and select the wall to solve the following puzzle, which is a timed game where you have to get the steam to go safely from one corner to the other. You must click the squares to reveal pipes underneath and then swap the pipes about to create a clear path.

It will likely be fixed and you can now walk around in the Mech. Is this the coolest thing in what or Poptropica? You will also get a teleporter device you can use to instantly travel back to the Mech from everywhere you go on Steamworks. Walking in around to the left and the Mech, head out from the garage. There is a large doorway covered by vines. Attach from your back pack to the Mech after which use the spacebar to smash all the vines.

Make your path through, using the space bar to smash plant monsters that assault. At one point, you will need to leave power and your Mech up one of the lifts. Then return in the Mech and ride it up to the following platform. Continue through this zone, killing plant monsters as you go until you be rid of him and get to the final plant giant in the room. Go to the next zone through the doorway. Go down the ramp to the left and you will find a giant windmill. Walk all the way up to the blades and Sprocket offer to help.

Depart the Mech and stand on the blades as they spin to ride nearly to the top. Then jump onto the platform above. Use your multi-tool to stop the blades. The door wills open.

And we eventually learn the secret of what happened to all the inhabitants of Steamworks Island. First, depart the Mech and visit the machine. Use the multitool on it and the room will light up. Zack will emerge from concealed hibernation chamber and he and Sprocket will be re-united. The mayor will even appear and tell you the story of what happened.

There is still work to be done. Jump up to the stages on the right and get the Toxic Blaster. Then get back in your Mech and attach it. Go through the room and shoot down the attacking plants by using the spacebar to fire and aiming with the mouse. Kill all the plants. You need to wind up on the platform just above the floor. There is a going platform here.

Wait for it and then ride it across to the doorway and prepare for the final conflict….



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